Teen Patti Sequence List: Full Hand Rankings from Trail to High Card
The definitive ranking order of all Teen Patti hands, explaining why pure sequences beat color, probability math, and official A-K-Q vs A-2-3 rules.
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What Is the Official Teen Patti Sequence List?
The Teen Patti sequence list defines the strict hierarchical strength of 3-card poker hands from highest to lowest: Trail (Three of a Kind), Pure Sequence (Straight Flush), Sequence (Normal Run), Color (Flush), Pair, and High Card. Rarity dictates value across 22,100 possible three-card combinations.
The Complete Hand Ranking Hierarchy
In standard 3 Patti games using a single 52-card international deck without jokers, players are evaluated by mathematical hand rarity:
- Trail / Trio / Set (Three of a Kind): Three cards of identical numerical rank. Three Aces (A♠-A♥-A♦) is the absolute highest hand in the game, followed by Kings (K-K-K), down to Twos (2-2-2) as the lowest trail.
- Pure Sequence (Straight Flush / Pakki Run): Three consecutive cards belonging to the exact same suit. Examples include A♠-K♠-Q♠ (highest) and A♥-2♥-3♥ (second highest).
- Sequence / Normal Run (Kacchi Run): Three consecutive cards of mixed suits (e.g. 9♠-8♥-7♦ or J♣-10♦-9♠).
- Color / Flush (Rang): Three non-consecutive cards sharing the exact same suit (e.g. A♦-J♦-4♦). If two players hold a Color, the hand with the highest individual card wins.
- Pair (Two of a Kind): Two cards of identical rank plus one unmatched kicker card (e.g. K♠-K♦-8♣). When pairs match, the third kicker determines the winner.
- High Card: When a hand contains no pair, sequence, or flush, it is judged solely by its highest single card (e.g. A♣-10♠-3♦).
Teen Patti Hand Probability Mathematics Table
The mathematical probability of receiving each hand combination in a random 3-card deal illustrates why hand rankings are structured in this specific order:
| Hand Category | Possible Combinations | Probability (%) | Mathematical Odds |
|---|---|---|---|
| Trail (Trio) | 52 | 0.24% | 1 in 425 deals |
| Pure Sequence | 48 | 0.22% | 1 in 460 deals |
| Normal Sequence | 720 | 3.26% | 1 in 30.7 deals |
| Color (Flush) | 1,096 | 4.96% | 1 in 20.2 deals |
| Pair | 3,744 | 16.94% | 1 in 5.9 deals |
| High Card | 16,440 | 74.39% | 1 in 1.34 deals |
The Great Sequence Debate: A-K-Q vs. A-2-3
Under official club and app standards, A-K-Q is the undisputed highest sequence, and A-2-3 ranks as the second-highest sequence. K-Q-J ranks third, followed by Q-J-10, continuing down to 4-3-2 as the lowest sequence. In traditional Indian card games, 2-3-A wraps around at the low end, but combinations like 2-A-K or K-A-2 are strictly invalid.
Why Sequence Beats Color: The Logic of Rarity
Beginners frequently wonder why a mixed-suit Sequence (e.g. 5♠-4♥-3♦) defeats a same-suit Color (e.g. A♥-K♥-9♥). As demonstrated in the probability table above, there are only 720 possible regular sequences compared to 1,096 flushes. Because sequences are mathematically harder to obtain, they hold higher ranking power.
Ready to test your knowledge of card hierarchies? Explore our comprehensive Teen Patti Rules Guide or compare game mechanics in our Teen Patti vs Rummy Guide.
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